One more year has passed since the terrible disaster took place on Mars, the group UAC (Union Aerospace Corporation) come back here with a new team, determined to uncover the mystery remains. And then, in a survey once a ruin, the explorers found a strange items and antiques. During the accident, anonymous young soldier he had to activate it, open the gates of space through the world of darkness, the world of evil. Cage fighting and hating people, once again, demons walked the earth, sowing nightmare for humanity. They ransacked the place, determined to find out who had stolen "treasure" of the place hell. The lesson of "doomsday" not subside yesterday, today was back ...
Doom 3 and expansion is very good game, but pick a player, by a very simple thing: not everyone can adapt space "tight"!
Doom 3 and expansion is very good game, but pick a player, by a very simple thing: not everyone can adapt space "tight"!
Comments
Still the dark, claustrophobic room, is the angle I wish "shell" to take the player. Familiar scene of Doom 3 (D3) gradually appear in the extended version - Doom 3: Resurrection of Evil (D3RE). Play the same, no change: running, shooting and trying to open the door. If only that, inevitably it will soon be a player "hard" in the corner. However, the game has "charm" of its own, enough to keep you until the last minute. Where's the attraction? The secret is simple: the shortcomings are changed, the strength is improved.
See D3RE omissions change? The first is the type of player scours each room to find items and characters from the card contains information. This time the player is no longer being "tortured" by the "mountain" of information, not running to run painfully lay back only to find the password. Information is shortened, adjacent code where needed. D3RE have reduced the abundance of D3 and cumbersome, making the game faster pace. Have to admit, this change very well, smart to the point that if you are not crystal eyes will be very difficult to recognize.
Still the dark, claustrophobic room, is the angle I wish "shell" to take the player. Familiar scene of Doom 3 (D3) gradually appear in the extended version - Doom 3: Resurrection of Evil (D3RE). Play the same, no change: running, shooting and trying to open the door. If only that, inevitably it will soon be a player "hard" in the corner. However, the game has "charm" of its own, enough to keep you until the last minute. Where's the attraction? The secret is simple: the shortcomings are changed, the strength is improved.
See D3RE omissions change? The first is the type of player scours each room to find items and characters from the card contains information. This time the player is no longer being "tortured" by the "mountain" of information, not running to run painfully lay back only to find the password. Information is shortened, adjacent code where needed. D3RE have reduced the abundance of D3 and cumbersome, making the game faster pace. Have to admit, this change very well, smart to the point that if you are not crystal eyes will be very difficult to recognize.
Designed to change and also the most attractive aspects of the game, is the weapon system added three faces, "but new old": double-barreled shotgun (double barrel shotgun) classic, antique dishes mysterious and guns from the Grabber. More than 90% of the screen in the game are needed the help of the toys this definitely missing them, you will be hard to complete the game (exactly as desired by the developer). If the double-barreled shotgun was "reborn" as required by the fan, very strong powerful in the melee, the player is used frequently, the Grabber in favor of the possibility of firing the shot returns to the method and is used for the confrontation with the boss.
As commented in particular, to kill bosses in D3RE "wisdom" over. No longer simply take up arms and "discharge" is that you need to observe and find rational policy. There is a shield "(from the gun)," teacher "(double-barreled shotgun) in his hand, but without a" armor "(antiques) household solid body, whether you are the most brave warrior, must also afraid the fierce battle. This dish has many antiques and period of useful features and is used at the beginning of the game (in D3, you have to pass close to 2 / 3 new tracks it owns). That may be the ability to slow time, "form" or temporary immortality, it is sometimes used to overcome the pitfalls. Combined with two exhibits on weapons, the road to hell is no longer a problem to you again!
The advantages of a D3? There is probably no need to say, we knew it was the twilight scene, the fierce demon and the way the game of "scare" you are unique, unforgettable. D3RE "understand" the strength and lift them up higher. Most of the darker scenes in this period compared to the previous lot. I went there, there are times when you must blindly, in darkness optical quo with the support of the flashlight and then suddenly in a corner, a dancing devil "lottery" to. Heart Drops? Of course. Many times people write to ... muttered curses flood "devil" because the soul of all this type of scare!
One thing is quite confusing on D3RE, do not know accidentally or intentionally, that idea appears Grabber gate after the time of Half-Life 2 (HL2) release. Is it because of the success of HL2 so amazing, that contributed to the field gun, forced id Software have "another look" on his opponent? Anyway it is not only D3RE "born" in mind, there are many other games, has been to see this gun as a "discovery" of his new play.
One thing is quite confusing on D3RE, do not know accidentally or intentionally, that idea appears Grabber gate after the time of Half-Life 2 (HL2) release. Is it because of the success of HL2 so amazing, that contributed to the field gun, forced id Software have "another look" on his opponent? Anyway it is not only D3RE "born" in mind, there are many other games, has been to see this gun as a "discovery" of his new play.
General
One thing does not deny that both Doom 3 and its expansion, despite the great gameplay but rather picky players, by a very very very simple: not everyone can adapt not gas "cramped" by the dark room and corridors negative u. In contrast, if you "solve" the problem on, the road to hell very complicated challenge will appeal to many extremely ...
One thing does not deny that both Doom 3 and its expansion, despite the great gameplay but rather picky players, by a very very very simple: not everyone can adapt not gas "cramped" by the dark room and corridors negative u. In contrast, if you "solve" the problem on, the road to hell very complicated challenge will appeal to many extremely ...
System Requirements :
Minimum Requirements1.5GHz P4 or Athlon XP 1500+
384MB RAM
64MB 3D card
2.2GB Hard drive space
Recommended Requirements
2.4GHz P4 or equivalent
512MB RAM
128MB 3D card with vertex and pixel shaders
Key : PSBC-TASC-33WB-PH7L-C0
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